Tainted Meat

Cliches for the creatures of the Cthulhu Mythos in the Sleepwalkers setting


I've listed some typical things a horrible inhuman entity might use its cliches for, as well as suggested die types. This is to represent the raw power of a given species; individuals may of course have more or less dice to indicate their personal competence. Also note that many of these cliches will have some other facet listed; Deep One warrior, Mi-go scientist, Serpent Man shaman. On the other hand, the more bestial or incomprehensible nonhumans might best be represented by just "Dhole (6d20)," for example.

Finally, some of these suggested uses have been written in the spirit of the 'oddball skills' used in some Chaosium products to provide cues for the GM on how to play a given NPC.

I have also (so far) refrained from generating stats for the major entities. Use them as plot devices, not people in big rubber suits stomping on models of Tokyo. If you really must, something like "Great Cthulhu [6d30]" or "Azathoth (4d100)" should suffice.

Sanity Check Task Numbers (TNs) for these creatures are on the new rules page, with the Sanity mechanics.


Back to the main Sleepwalkers page


Open your eyes...

Return to my homepage.